Category Archives: Software

New Blender Movie : Cosmos Laundromat – First Cycle

 

Those of you have been visiting my humble blog for a while, know that I’m a big fan of Blender (the open source 3D modeling and film making wonder). I use Blender in for making reference for my drawings and or painting. Well, the fine people over at Blender.org make a film every few years to demonstrate what their program can do. This years film is called Cosmos Laundromat- First Cycle, which most likely means there will be a second, third and fourth cycle (hopefully). So now pull up a chair, call the kids, dim the lights because this is a must see augenschmaus.

Thanks for stopping by,

Bill

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Blender 3D model, free download.

test-rendeer-1

 

 

Hi People, heres a model that I will be using as reference for a painting. I modeled this in Blender and wanted to visualize something that I will be painting. Blender is perfect for this because you can give everything materials textures and also play around with the lighting. Since the Blender software and the community is so open (open source). Feel free to use this how ever you want. I just wanted to give something back and offer this 3D model as a digital download here:

3D Model

Or here is the link to my Deviantart page where it can also be downloaded:  Link

Right click on the link and save as.

Thanks for looking in,

Bill

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3D Model for my next painting

Hi people,

In my post two weeks ago I said I would be following the idea behind my sketch that I had posted. A stair way and a background with people fighting there way up the stairs, sort of a stand-offish thingy. I started modeling the stairs and got some ideas for the back ground. Heres the model of what I have been doing the last two weeks.

OpenGL

 

 

And this is how it looks rendered:

test-rendeer-1

 

 

Blender is a great way to visualize things that you would normally not have the chance to see in real life. I’ll be taking photos of me in different poses now and after that I’ll start making 3D characters for the final render, which will be my reference for my line drawing for my canvas.

Thanks for stopping in,

Bill

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Guarding the pass- Artrage digital sketch.

guarding-the-pass-web.jpg

 

I’ve started taking a night out of the week to sketch in Artrage. This gives me the chance to experiment with the program and see what each tool can do and just have a good time sketching from my imagination. There are some interesting sketches that have come from this. I used the oil paint brush for this one.

Thanks for looking in,

Bill

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Filed under Painting, Software

Using “Make Human” for drawing reference.

I wanted to share something that I’ve known for quite a while now but only lately have come to appreciate. I “discovered” the software Make Human quite a while back. You probably have not heard of it, but this program enables you to make detailed 3D characters. Characters that you can equip with a skeleton for animating for example in Blender. You can adjust the gender, age, muscle, weight and height among others and go into detail with the face, head and torso creating a unique character.  Below are a few screen shots.

 

Make Human

 

Make Human-2
Below are a couple of screen captures of how used the character in Blender to create a scene to use as a drawing reference. All the other “stuff” in the model I had modeled a while ago. Make Human is really easy to use and you can get great results with a half hour. Blender on the other hand takes a while to get used to, the documentation has gotten a lot better and there are even sites dedicated to teaching Blender, it still takes a while to get the “hang” of it, but its worth it.

 

Temple Ruins -Blender-1

In Blender you can control the light so you can get real shadows. I used these for my drawing reference for the project I am currently working on.
Temple Ruins -Blender-2

Thanks for looking in,

Bill

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The more Dangerous of the Species

 

 

 

The more Dangerous of the species-Paint-web

I said a couple of posts ago that I wanted to get back to my roots (fantasy / Sci-fy). This I consider the first step. I also want to get back to digital painting, partly for logistical reasons. I still love to paint with a brush and canvas and I still will, but I will marketing myself as a digital artist (portfolio) for now on. Maybe someday I will come back to analogue painting when I’m faster. There’s nothing like holding your painting in your hands or hanging it on the wall when your finished, but for other reasons, I will be going digital (the dark side). Anyway this was done in Artrage.

Thanks for taking a look,

Bill

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Maul’s Garage

MaulGarage_QT

Let’s start the year with a T-Shirt design. When I first saw Darth Maul in the Phantom Menace, I knew I’d seen him before. Now I know where, he owns a Harley shop on Tatooine.

If you could vote for this T-Design at Qwerty, that would be cool.  Click here to vote-

This Tee is available at: Redbubble

Thanks for stopping by,

Bill

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Let’s draw an easy skull, front view using artrage.

I apologize for the poor tone and video in this tutorial, next time I’ll fix that.

The search how to draw skulls doesn’t seem to stop. I’ve gotten really a lot of traffic from people looking for a tutorial on drawing skulls. I made a tutorial using Artrage for a front view, other tuts will follow. This method of drawing will be familiar to anyone who has read the book “Drawing the head and hands” from Andrew Loomis. Click on the link and you’ll be directed to the PDF downloads. This method can be used with your choice of graphic program, photoshop, gimp or just as easy to use with a pencil and paper. If you have any questions, comments or critique, good or bad, please comment.

Go to youtube to watch this click here

Take it easy and don’t stop drawing,

Bill

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Blender, the open source 3D modeling software wonder.

In 2008 I discovered (for myself) the open source software Blender. I have a 3D CAD background and I was looking for a good-cheap (free) 3D modeling program. I tried quite a few, you only have to go to Source Forge and search for graphic programs. Finally through internet sources I heard of Blender. I checked it out and I was hooked. I downloaded the 2.47 version and proceed down my road of learning what this program could do. At first I couldn’t believe the a “free” program could do so much, so well. I scoured the internet for tutorials and got about learning how to use this “answer to my prayers.”

The learning curve for Blender in 2008 was steep (it still is somewhat but got better). It was very badly documented and tutorials were hard to come by. I searched youtube and kept soaking in all I could find. After two years I was good enough to be able to model and texture anything I wanted. I started putting my models up for sale at Turbosquid, 3D studio and 3D export, generating a steady income of maybe $5-10 a month. This isn’t much but I saved and was able to use this for small things like printer ink cartridges.

I noticed though that I was attracted to the texturing side more and started drawing and sketching more and more. I was able to buy a drawing plate and a used Wacom graphic tablet with my sales. Eventually I was spending less and less time modeling and more time drawing. Also Turbosquid stopped my payment claiming that although I’m an American with a Social Security number I wouldn’t be able to get any more payments from them until I submitted the proper documents proving this. I said, “bullocks” and canceled my account with TS (leaving $15 they still owed me) and decided to concentrate on traditional art.

I’ll always have a soft-spot for Blender, even if I don’t use it as much as I used to. It’s still a program I would recomend to anyone looking for a good 3D modeling/ animation software. On September 26, 2012 the fourth “open movie” (Tears of steel) will be released on Youtube. Blender was used for all the special effects in the movie. Check it out.

Thanks for taking a look,

Bill

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Jones

Something I just finished, the one and only Martha Jones. Yes I am a true fanart- Dr. Who-Geek. Done in Artrage.

Martha Jones

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